
local CLASS = {}

CLASS.DisplayName			= "Medium"
CLASS.Description           = "A balanced class armed with a pistoland SMG."
CLASS.PlayerModel			= "models/player/barney.mdl"
CLASS.WalkSpeed 			= 250
CLASS.CrouchedWalkSpeed 	= 0.5
CLASS.RunSpeed				= 350
CLASS.DuckSpeed				= 0.3
CLASS.JumpPower				= 200
CLASS.StartHealth			= 100
CLASS.MaxHealth				= 100
CLASS.DrawTeamRing			= true
CLASS.RespawnTime           = 1

function CLASS:Loadout( pl )

	pl:GiveAmmo( 72,	"Pistol", 		true )
	pl:GiveAmmo( 270,	"SMG1", 		true )

	pl:Give( "weapon_pistol" )
	pl:Give( "weapon_smg1" )
	
end

player_class.Register( "RESMedium", CLASS )